Latest from our facebook feed

Comments Box SVG iconsUsed for the like, share, comment, and reaction icons
2 days ago

Today marks 2/3 done of #claytober which means only 11 days left! For the most dedicated claymancers we have prepared special gift - a CLAYTOBER t-shirt of your choice 😀 ... See MoreSee Less

Today marks 2/3 done of #claytober which means only 11 days left! 

For the most dedicated claymancers we have prepared special gift - a CLAYTOBER t-shirt of your choice :D
4 days ago

#QuickTips for this week are from our ✨game artists✨**CULTURAL ADAPTATION**1. Games are rarely played by just one group of people, or in a certain region. Games are a global phenomenon which require cultural adaptation and appropriation to ensure the local regularity and cultural needs/understandings. 2. Regardless of a platform that your game is aimed for, make sure to have a strong adaptation strategy in visual representation for your international players, including UI/UX design needs, culturally acceptable colors and shapes language, along with possible legal requirements of your product in specific regions where you wish to have it published.3. Besides doing own research in understanding different cultural needs, we highly recommend investing your time and resources in finding the right consultants from the specific regions that you aim to release your game. Have a creative week everyone!#mondaymotivation ... See MoreSee Less

2 weeks ago

QickTips from ✨eLearning developers✨**Using a character throughout the course**Using a character in your training can make eLearning highly engaging, but it takesmore time and efforts to build this kind of course, especially if you want it toregularly change expressions and poses, have a voice over built in, or to providequiz feedback. 1. Choose a character wisely before starting the project. Make sure to check all theposes and expressions, and how these could fit into your training. Not all charactershave pointers or neutral face expressions. Take your time in finding the right one. 2. Consult with the SMEs about the character before you start the development. Youcan also show them your choices and discuss each one. It’s important that youchoose the character who fits into your training subject (corporate, medical,educational, construction, etc). 3. Voice over should be added at the very end. It’s not uncommon to changecontent during the development phase, so each iteration can lead to changes in thevoice over script. It’s advisable to start implementing it once the content is firmlyagreed on and that no more changes will be made.Have a productive week everyone!#mondaymotivation ... See MoreSee Less

Subscribe to our Newsletter!

Viking Glory

Visualization &
VR Experience

Viking Line is a pioneer in the development of sustainable passenger ships of the future. Their mission is to offer the most memorable cruising experiences on the most sustainable, energy-efficient, and climate-smart vessels in the Baltic sea.

While the physical ship was being constructed on the other side of the globe, in Finland and Sweden Viking Line commissioned the creation of a virtual version of the ship together with MiTale, as our team of experts in architectural visualization and immersive VR experiences matched the needs of the project.

In addition to being used to create 2D visualizations of the ship to be used in marketing, the creation of a virtual version of Viking Glory and the use of virtual reality and gamification enabled the management and staff of Viking Line to explore the ship freely, interact with the environment and watch the magnificent, simulated archipelago glide by outside the ship on its route between Turku and Stockholm.


We make story-driven experiences in mixed reality

MiTale is a game development company from Turku passionate about interactive storytelling and latest gaming technologies! Our team of twelve highly experienced developers is on a mission to break the boundaries of immersive gaming experience regardless of the platform

The team

Natasha Skult
Founder; Creative Wheel of the Company, CEO

Mikko Lainio
Founder; Chairman of the Board

Joni Salmela
Founder, Vice-Chair of the Board, CTO

Oskari Tamminen
COO, 3D Specialist

Aapo Peltola
Lead Developer

Mikael Perilä
Game Artist

Niko Ekilä

Faiz Jehan Sulaiman

Ella Hakkarainen
2D Graphics

Milica Bulatovic
eLearning Expert

Petter Skult
Game and Narrative Designer

Jenny Wiik
Narrative Designer

Clients & Partners


Gaming technology

Gaming technology as a service. Global impact in creating tools and gamified solutions for professionals in learning, healthcare and engineering industries.


eLearning enables people to learn depending on their availability and comfort, from any place, at any time of the day and on any portable smart device. More and more business organizations and formal educational centers are implementing e-Learning as either primary learning tool, or in blended and micro learning.


We at MiTale believe that future of gaming is in its integration with tasks and needs of everyday life activities that can be personalized and serve each user individually. We are offering wide range of consulting services depending on the participial needs according to your business strategy.

Software Development

Web development Mobile solutions Cloud solutions

UI/UX Design

We design clear and intuitive interfaces with focus on user-centered approach.


High quality 2D and 3D concept art and visualizations with interactive features, ideal for industrial and construction industries. Easy integration in VR and AR applications.

For Investors & Publishers

We are independent developers and do not seek investors or publishers unless we meet those who share the vision and passion for positive impact to society and environment. Our success is based on a multidisciplinary approach in implementing the latest available technologies in everyday setting by “thinking outside of the box” attitude. If this sounds interesting, in line with investment strategies and wish to join us in creating a better world through intuitive and immersive learning experiences, please contact


Sanalanka Friends

Sanalanka Friends is a virtual pet game for the whole family! Take care of adorable squirrel Peppe and improve your language learning skills through engaging minigames!

Learn more Get it on Google Play

My 1st Calendar

Custom designed tool for families with children, especially those who attend speech therapy or need assistance in language learning.

Get it on App Store Get it on Google Play


Story-driven rpg, set several generations after the collapse of civilization. The survivors of the apocalypse live in tribal societies and tell stories of the day the cities came alive and devoured all who lived in them.

Learn more


Multidisciplinary research and art project bringing physicists, game makers and artists together to explore quantum technologies through games and playful art.

Learn more

Totally indie

As completely independent and financially sufficient studio, with no investors nor loans so far, we are able to do both: market-driven products and experimental (artistic) gaming experiences. Our sustainability is based on b2b services in gamified solutions for professionals in education, healthcare and industrial engineering. Utilizing narrative-driven experiences and interactive storytelling with the latest gaming technologies is what many companies outside of the gaming field have utilized in their business growth with our design and solutions.

Want to collaborate?

Contact Us!